Gaming’s Best Supporting Female Cast
- Bioshock Infinite
This feature isn't going to bring universal order to gaming's greatest leading ladies. There's no place on the list for the likes of Lara or Samus. They get enough attention as it is. We want to showcase some of videogaming's unsung heroines and to share with you characters that truly capture our emotional attention. Without further ado, here is Made2Game's Best Supporting Female Cast.
Myrtle gazing out from her bedroom window in Ni no Kuni: Wrath of the White Witch
5. Esther (a.k.a Myrtle) - Ni no Kuni: Wrath of the White Witch (PlayStation 3)
Esther and Myrtle’s broken-heart story in Ni no Kuni is so sweet. It’s a plot device that plays a massive part in the rest of the game but more than that, their emotional journey is something we can all relate too. There’s something incredibly endearing about Myrtle; even early in the game when she would occasionally appear in a cut scene staring longingly at Oliver from her window.
Esther, Myrtle’s soul mate, couldn’t be more different in personality to her real-world counterpart. When the shards of her heart are eventually pieced back together, Esther becomes outgoing and bubbly, eager to join Oliver on his journey to defeat Shadar. She’s a refreshing addition to the party, although for a while she is relatively useless in battle… Doubling over after five seconds.
Yorda looking effortlessly graceful in Ico
4. Yorda - Ico (PlayStation 2, PlayStation 3)
Before you say anything, yes, Yorda is completely useless in battle. We know she has a tendency to wander off while you ponder the complexities of a puzzle. We know she gets carried away by those stupid shadows enough times to make the controller take flight through the nearest window (Princess Peach wasn’t exactly any good at staying put but Mario never tired of rescuing her). So why is she in this list?
Because she and Ico are so damn cute together.
From the moment you meet, Yorda is increasingly interesting. As the game unfolds you can’t help but want to discover exactly why she had been held captive in the castle and determine the source of her strange powers. Although she doesn’t say much, her mannerisms exude gentility and vulnerability. Being tasked with protecting this fragile creature allows the player to forge an intense bond with her; wanting to protect her at all costs.
Skyrim's Lydia strikes an imposing figure in The Elder Scrolls V
3. Lydia - The Elder Scrolls V: Skyrim (PlayStation 3, Xbox 360, PC)
Arguably the most badass woman on this list is the woman who captured the hearts of many a Skyrim player; the lovely Lydia. There are many blog posts detailing players’ various adventures with the Dragonborn’s Housecarl. In one such entry a guy tells the tale of the day his Lydia died and his resulting efforts to give her a proper burial. Heart-wrenching stuff.
It’s easy to see why she is so popular in The Elder Scrolls community. It’s nice to have a companion in this game. Skyrim can be a lonely place. Regardless of her tendency to get herself killed by rushing into unnecessary battles, you’ve got to admire her courage and undying loyalty to her Thane.
River and Johnny share a quiet moment together in To The Moon
2. River - To The Moon (PC/Steam)
Ah, River. Oh how you made us sob like a big girl’s blouse. It’s highly likely that not everyone reading this will have played To The Moon. If you're one of that majority, we recommend you play it, soon. The game details the life of Johnny, an old man who’s dying wish is to travel to the moon. You take on the role of two scientists travelling backwards in time through his memories to try and fulfil this wish. They attempt to instil the idea of becoming an astronaut in Johnny’s early memories, but in order to achieve this they must witness some of the key moments in his life, from old age all the way back to his childhood.
River is Johnny’s wife. She died before the events of the game. As we travel backwards through Johnny’s memories we experience their relationship in reverse. As strange as this sounds, it’s actually very clever. It forces the player to view Johnny and River as a two halves of a whole for a large proportion of the game. This means when we’re living Johnny’s youth, we feel lost without her.
River’s dialogue is quite limited. This is because she suffers from a “pervasive developmental disorder”, most likely referring to Asperger’s syndrome. She finds communication and social interaction difficult. What little dialogue she does have is always either intriguing or emotive. It’s most certainly never dull.
Naturally, we don’t want to spoil the game for anyone who hasn’t played it, so let’s leave it at that. It’s a relatively short game, but believe us when we say you’ll struggle to find anything more emotionally stimulating for £10.
BioShock Infinite's Elizabeth frolics on the boardwalk in Columbia
1. Elizabeth - BioShock Infinite (PlayStation 3, Xbox 360, PC, Mac)
BioShock Infinite features, perhaps, one of the greatest sentences ever to be splashed across a band’s loading screen. It occurs pretty soon after you first come in contact with Elizabeth. It simply states:
“Elizabeth can handle herself during battle.”
Translated that means:
“I, Ken Levine, know you’re terrified this game is going to be one long escort mission, but this girl will not stand in front of your gun as you are shooting. Trust me. I'm Ken Levine.”
With that statement, all fears of reliving painful memories involving Ashley Graham and a bunch of zombies evaporate. Infinite has not made the same mistake as Resident Evil 4. Quite the contrary actually. Elizabeth proves herself to be extremely useful in the middle of a fire fight. She occasionally tosses ammunition your way if Booker finds himself running low. Your brunette buddy also has the ability to pull objects out of thin air (or tears), ranging from crates full of health packs to your very own Motorized Patriot.
However, Elizabeth is more than the sum of her assets (behave). Elizabeth is simply one of the best characters ever to star in a videogame. She oozes humanity rarely seen outside the silver screen. Let’s put aside the giant mechanical bird for a second and the fact she can rip holes through time, space and all that jazz. There’s a moment when Booker and Elizabeth are riding an elevator. As you glance in her direction you see she’s leaning against a wall, mindlessly plucking an errant hair stuck to her dress. It sounds like a mad observation but how many times have you been stood in a lift with a companion who yammers on in a frenzy about the next steps of the mission as if you’re a complete numbskull? Or worse, they stand in complete silence, eyes fixed forward on nothingness with equal amounts of nothingness floating around the smooth cubist form of their head? Elizabeth is made up of so many tiny details that bring her to life. She’s unavoidably likeable from the very start.
Laura Leigh // @LauraMarieLeigh
- Related Games
- BioShock Infinite