Gaming Follow Friday - Kingdoms of Amalur: Reckoning
- Kingdoms of Amalur: Reckoning
- Big Huge Games
- 38 Studios
Friday again? Well yes, I suppose it comes around at the same point every week but, y'know, sometimes it feels like it's arrived quicker than normal. No, I haven't been sniffing anything. I guess it doesn't help that I keep lying in till 11... Doesn't matter! Just in case you don't know, Gaming Follow Friday's are a feature we here at Made2Game knock up at the end of a week in which we point you towards the most important Twitter accounts surrounding a particular theme.
Recent weeks have seen us scour Twitter for the most important Independent Game Developers and Video Game Composers. But with February lurking around the corner and hiding more games under its sodden raincoat than feels natural for the Gregorian calendar's cripple we're back on the usual game specific posts starting with EA and Big Huge Games massive action RPG Kingdoms of Amalur: Reckoning.
Kingdoms of Amalur: Reckoning is a huge action RPG from a stable of formidable talent which you likely read about in one of our many other features on the game such as its prominent place in our Best New Games of 2012 feature, or in part one or part two of our interview with ex-Rare composer Grant Kirkhope. Oh and there's a demo out now as well, so get that played.
Kingdoms of Amalur: Reckoning casts you as 'the fateless one' in a world ruled by unwavering, pre-destined fate. Brought back to life in a Frankenstein experiment called the Well of Souls - it involves a generous amounts of creepy green swirling gases so we're betting on something twisted and evil - your very existence is unravelling the basic ideals of Amalur with every step you take. Throw in some satisfyingly heavy combat, artistically rich environment and creature designs and a world as big as John Barrowman's ego and you've got a tasty RPG pie almost ready for serving. It's just got to cool for a bit. Well, get delivered to shops.
Anyway, what follows is a selection of important Twitter accounts concerning the people behind and around this first adventure into the wilds of Amalur. Follow, send praise or simply nod and say 'yep, there's a few accounts there', whatever you do we've compiled the following accounts for your perusal and use. Enjoy.
Reckoning - @ReckoningGame
Location: Baltimore and Providence
Bio: ‘’Official Twitter account for Kingdoms of Amalur: Reckoning, the upcoming action RPG from 38 Studios / Big Huge Games."
Electronic Arts UK - @electronicarts
Bio: ‘’EA in the UK on Twitter"
38 Watch - @38Watch
Bio: ‘’38 Watch is a Kingdoms of Amalur Fan Community. Join us as we follow the development of KoA: Reckoning and the MMORPG currently codenamed Copernicus."
Dale Coleman - @cmpn
Location: Seattle, WA
Bio: ‘’Research Assistant in the Department of Sociology at the University of Washington. Community Manager at 38Watch.com. Audiophile. PR Nerd. http://about.me/dalec"
Hannar Stormwolf - @HannarStormwolf
Bio: ‘’Tweets about MMORPG's, specifically Kingdoms of Amalur by 38 Studios. Visit the watch at 38Watch.com!’’
The Amalur Keep - @AmalurKeep
Bio: “Welcome to the Amalur Keep your spot for all the latest news on the Kingdom of Amalur: Reckoning. THE Unofficial Reckoning Fansite and Forums.”
Onzadii - @ReckoningArena
Location: Gorhart Village
Bio: “Hunter from Gorhart. Boggarts have begun raiding Canneroc. I must learn why.”
Ken Rolston - @RevLovebutter
Bio: ‘’Game designer [Big Huge Games], folk singer, world chorus harmonizer, sage, bon vivant."
38 Studios - @38Studios
Location: Providence, Rhode Island
Bio: ‘’Online entertainment provider with studios in Providence and Baltimore"
Big Huge Games - @BigHugeGames
Location: Baltimore, Maryland
Bio: ‘’A video game company currently developing Kingdom of Amalur: Reckoning and whose previous releases include Rise of Legends and Rise of Nations."
Steve Danuser - @Moorgard
Location: Providence, RI
Bio: ‘’Creative Director @ 38 Studios, blogger, storyteller, writer."
Charles Dane - @cmdane
Location: Providence, RI
Bio: ‘’Lead Community Manager @ 38 Studios, Free Scholar, Gamer, Reenactor, Cyclist. This is my personal account.’’
Todd McFarlane - @Todd_McFarlane
Location: Phoeniz, AZ
Bio: ‘’Artist. Writer. Director. Producer. Toy Company Founder"
R.A. Salvatore - @r_a_salvatore
Colin Campbell - @CCampbellArt
Bio: “Lead World Designer at Big Huge Games, illustrator, wayfarer, sometimes teacher, storyteller.”
Ian S. Frazier - @tibermoon
Location: Baltimore, MD
Bio: “RPG fanatic, actor, music lover, nomad. Sometimes known as Tiberius or Battle-Pope. Lead Designer on Kingdoms of Amalur: Reckoning at Big Huge Games.”
Joe Quadara - @bazooie
Bio: “Lead Combat Designer at Big Huge Games. Once-in-a-blue-moon electronic musician.”
Jess Hara Campbell - @jharacampbell
Bio: “Senior World Designer at Big Huge Games, trying to still be an artist on the side, and maker of one too many paper cranes”
Andrew Auseon - @andrewauseon
Bio: “Author, game designer, and all-around good guy.”
Geraldo Perez - @KingB_GPerez
Location: Leader - IGDA Rhode Island
Bio: “Tech @38Studios. Leader of IGDA-RI. Full Sail for Game Design. Opinions expressed here are my own.”
Christine Alejandre - @burbunny
Location: Boston, MA
Bio: “VP, Business Development, 38 Studios - If your pants are on fire, being a liar seems less important”
Made2Game - @Made_2_Game
Bio: "The Home of VideoGame Opinion"
Words by James Bowden (Twitter: @Dalagonash)
- Related Games
- Kingdoms of Amalur: Reckoning
Why EA and Microsoft's Xbox One aren't the beginning
How did an engineer get caught up in a battle with the Necromorph plague?
Visceral Games and EA hand Xbox 360 users a late Christmas present - Early access to the Dead Space 3 Demo