Trion Worlds' MMO Rift To Go Free-To-Play 12 June
- Trion Worlds
Trion Worlds has announced its maiden MMO title, Rift, will be going free-to-play this summer. The free-to-play transition will coincide with the game's 2.3 update, Empyreal Assault, on 12 June with benefits to veteran players and an option for gamers to remain subscribers (now known as 'Patrons') for added benefits.
Owners of Rift and its expansion Storm Legion, released in November last year, will be able to access their accounts with everything intact as well as more character and bag slots compared to free players. Those playing for free will still be able to upgrade their account by purchasing the game either straight from the source or from retailers. Trion is also promising loyalty rewards, presumably added benefits to those who have been subscribers for certain amounts of time. Details on loyalty incentives are due to be 'revealed in the coming weeks' according to the Rift website.
In true free-to-play fashion, the game will offer a micro-transaction store imaginatively labelled the 'RIFT Store'. Items like mounts, gear and temporary boosts will be available. Much like EVE Online's PLEX currency, Rift will now offer users users items to purchase with real money called REX. Any credits that are bought can only be used in the RIFT Store. REX will be an in-game item that is tradable and sold between players as well as exchangable for Store credits and loyalty boosts.
No level or game content restrictions will be put in place for either subscribers and free players, with the official free-to-play page stating: "Starting 12 June, new players will have access to all game content – from dungeons and Warfronts to the latest raids – with no level restrictions."
Joe Marsden // @JGMarsden
Source: Rift Official Website
With many MMO games turning to the free-to-play model after a subscription-based launch, like Funcom's The Secret World as well as Cryptic Studios' Champions Online and Star Trek Online, are you at all surprised by this move? Would you prefer more games to take this approach, or do you feel the market is over-saturated with free-to-play titles? Let us know what you think in the comments below or over on Facebook and Twitter.
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